![]() The decimal value for the damage from "Master of Sublety" is 1.10 To calculate the modifier, take your attack power and divide it by 14. ![]() To calculate Weapon Damage, take the weapon's maximum damage (43 in the case of my Bangalash's Claw) and multiply it by the Damage Percentage. So in the equation, Damage Percentage is 2.36 and Damage Bonus is 80. Mine says "236% damage plus 80 if a dagger is equipped". The Damage Percentage and Damage Bonus are the values that show up in the Ambush description in game, represented in decimal form. The equation for calculating raw Ambush damage is as follows:ĭamage = * Opportunity * Master of Subtlety I have been doing some calculations and have proven my theory that having the +5 maximum damage enchant and +4 damage from a Heavy Sharpening Stone on your main hand dagger delivers more raw Ambush damage than if you had +15 agility. I wanted to share something about raw Ambush damage.
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